[D11, LA, EVENT] The Bowman's Wager, Day 1: the Shot
Posted: Wed Nov 06, 2024 6:07 am
The day long awaited, which the people of Ikoma's Eye have looked forward to ever since word of their lord's great luck in hosting the Imperial Winter Court, has finally arrived. All this morning, ostentatiously clothed officials have moved to and fro under the gleaming eyes of the bookmakers, pacing the appointed space along the river's edge to find the appropriate distances for the targets while laborers erected the stands for the great and the good.
Now, with all in readiness for the premier archery tournament in the Empire, it seems that the entire population of Ikoma's Eye has lined the route from the castle down to the river to catch sight of the competitors. For to the victor go the spoils, and it is the well-informed man who makes the winning bet. And so what if the motive for many is the crass love of coin if It ensures that a wide audience is there to witness your glory?
Now, with all in readiness for the premier archery tournament in the Empire, it seems that the entire population of Ikoma's Eye has lined the route from the castle down to the river to catch sight of the competitors. For to the victor go the spoils, and it is the well-informed man who makes the winning bet. And so what if the motive for many is the crass love of coin if It ensures that a wide audience is there to witness your glory?
Event Rules wrote: Stage 1: Shooting
In this stage, archers will fire from a standing position at stationary targets. Each archer has 5 arrows to fire, and may choose which of four targets they wish to shoot at.
The Taupe Target: tn 10. A success on the Taupe target is 1 Archery Point.
The Yellow Target: tn 15. A success on the Yellow target is 2 Archery Points.
The Red Target: tn 25. A success on the Red target is 3 Archery Points
The Blue target: tn 30. A success on the Blue target is 5 Archery Points.
Each called raise on a target is worth an additional Archery Point.
The 8 highest Archery Point totals will advance to Stage 2. Should two players tie for eighth place, the winner will be determined by the number of Raises called successfully. If that should still result in a tie, the higher Influence rank will proceed.