The state of the slotsEvent Mechanics wrote: This is an Event with nine time slots from the MM-EN. Each slot represents an opportunity for one character to influence Lord Ikoma. You will need to spend a timeslot to participate in this event, but you will post your effort in this thread. Lord Ikoma will not be verbally responsive, but unlike the last two days, he has enough wherewithal to process information. This makes him susceptible to both assistance and manipulation. Choose wisely!
Option 1: To Render Assistance.
You may not choose this option if you have the Consumed: Control, Consumed: Strength, Failure of Bushido: Compassion, or Insensitive disadvantages. Choosing this option represents taking the opportunity of an encounter with Lord Ikoma to try to persuade him to emerge from his despair.
You may:
* Make a Sincerity (Honesty)/Awareness roll at TN 25 to make an appeal from the heart
* Make a Lore: Bushido/Intelligence roll at TN 20 to appeal to his sense of honor
* Make a Lore: Theology (Fortunes)/Intelligence roll at TN 25 to appeal to his faith in a Fortune
* Make a Meditation/Void roll at TN 25 to guide him to find his center, or
* Make an Intimidation/Willlpower or Intimidation/Awareness roll at TN 30 to get him to just snap out of it, already! We've had enough of this!
Please be detailed in your appeal/argumentation. The ideas you use may have an effect later, if this option wins out.
Advantages: Benten's Blessing, Fukurokujin's Blessing
Disadvantages: Fukurokujin's Curse
Option 2: To Kick a Man When He's Down.
It's not your fault that a powerful man has chosen to make himself vulnerable at Winter Court. You know what would be your fault? You letting this opportunity slip by.
You may not choose this option if you have the Idealistic or Soft-hearted Disadvantages or the Paragon of Bushido: Compassion advantage. Choosing this option reflects a decision to use Ikoma Ryota's current vulnerability to cripple his ability to recover from his despair or to plant an insidious idea in his mind.
You may:
* Make a Courtier (Manipulation)/Awareness roll at TN 25
* Make a Temptation/Awareness roll at TN 20
* Make a Lore: Bushido/Intelligence roll at TN 25, or
* Make a Lore: Theology (Fortunes)/Intelligence roll at TN 30
Please be detailed in your approach. The ideas you use may have an effect later, if this option wins out.
Advantages: Benten's Blessing, Fukurokujin's Blessing
Disadvantages: Fukurokujin's Curse
Results
The option favored with the greatest number of successes and raises will be considered to have won out. If Option 1 is successful, Ikoma Ryota will be inspired by the ideas used to influence him. He will come out of his despair and work to see the Empire through the crisis.
If Option 2 is successful, Ikoma Ryota will be unable to overcome his personal crisis. He will gain the Doubt: Courtier and Doubt: Etiquette disadvantages. Furthermore, any ideas put in his mind in the course of Option 2's efforts will, of course, have repercussions in the coming days.
Only 1 character may make the attempt per timeslot.
MM: Soshi Eiji
LM: Ikoma Honoka
EA: Kuni Shiori
MA: Jihen
LA: Agasha Yuna
EE: Asako Kenichi
ME: Daidoji Shinnosuke
LE: Doji Arai
EN: Kitsu Sayomi