D10 EE EVENT] Group D: Shiba Ryusei vs (?)

Post Reply
User avatar
Mirumoto Jinkan
Posts: 442
Joined: Wed Dec 18, 2024 8:39 pm
Contact:

D10 EE EVENT] Group D: Shiba Ryusei vs (?)

Post by Mirumoto Jinkan » Sun Jan 26, 2025 7:08 pm

Arranged in a neat square with spectator viewing on all four sides are four go boards with two cushions at each for the contestants. A central seat is set aside for a judge to monitor the play by rotating around the boards. Each board has a pair of black and white boxes with freshly cleaned stones prepared. Before each round, each contestant is expected to observe all etiquette by bowing to the judge and their opposition, and during play to not disrupt the other matches.

The judge for this match is Mirumoto Jinkan.

Rules: Each match is single elimination, with each player rolling Games:Go/Intelligence in a contested roll. The matches up to the final are only one roll per player, with the higher roll winning that match. Players may call raises to stunt on their opponent for a point of glory per two raises, but upon failure will lose a point of glory for not taking their opponent seriously and losing. This can lead to a net glory loss for the event.

The winner of the roll has won that game and the match and moves to the next round. In the event of a tie, whoever called the most raises wins. If that does not resolve the match, then players roll again under the same rules, representing an inconclusive first match followed by a tie-breaker lightning round.

The final will be three rolls, representing three games in the same manner as the previous rounds with the same rule for raises.

For those attempting to use kiho or spells, roll Stealth/Agility versus TN52 to hide the activation or use Soshi Shugenja Tech, and for those attempting to switch out stones roll Sleight of Hand/Agility versus TN52. Understand that all of this would be considered cheating, and being caught would draw the ire of the judge and court.

Passing the Sleight of Hand roll gives the player a free raise to their Games:Go roll, with raises on the Sleight of Hand roll gaining them an additional free raise per called raise.

Winning the first match gives 1 point of glory. Winning the second is 2 points of glory. Winning the final is 3 points of glory.

It is expected that players will not attempt to look at what their opponent rolled before rolling themselves.

Example Match:

Togashi Hiro is matched against Bayushi Gen for the weedout round. They bow as is proper and sit down to begin.

Togashi Hiro has played Go before, and rolls his Games:Go/Intelligence with 4k3, achieving 19. Bayushi Gen has never played Go, but Overconfident means he calls two raises for glory anyway, and rolls Games:Go/Intelligence at 4k3 as well (spending Void Point for phantom skill), to achieve 24. Unfortunately he called two raises, meaning his contested TN was 29, and he lost the round and lost a point of glory.

Togashi Hiro moves onto the next round.

The winner of Group D will move on to play the winner of Group C.
Dragon • Bushi • Scarred • Wealthy • Incorrigible
Honor: What is Expected | Glory: Unremarkable | Status: Average Clan Samurai |Influence: 2

User avatar
Shiba Ryusei
Posts: 1055
Joined: Sat Dec 14, 2024 9:13 pm
Contact:

Re: D10 EE EVENT] Group D: Shiba Ryusei vs (?)

Post by Shiba Ryusei » Sun Jan 26, 2025 8:13 pm

Awaiting... whoever fate had him lined up against, Ryusei was still excited.

Playing one game was alreayd going to be a lot of fun, and if he won and got to play a second...

Well.

It would prove educational in any event.

It wasn't his best game, by any measure. Too much going on, perhaps.

--
Group D, Games: Go/Intelligence versus... whatever NPC he gets paired with. | 5k3 ⇒ 14
Shiba Ryusei * Bushi * Heir to House Shigi * Blessed by Benten * Sage * Tactician * Blissfully Betrothed
Status: 1.0 * Influence: 3 * Glory: 4.5

User avatar
Fukurokujin
Posts: 862
Joined: Sat Apr 06, 2024 12:08 pm
Contact:

Re: D10 EE EVENT] Group D: Shiba Ryusei vs (?)

Post by Fukurokujin » Sun Jan 26, 2025 10:12 pm

The ponderous, deliberate bows Ichiro-ke no kashin Miyake Matsuko offers to the space, the judge, and her opponent belie the incredible alacrity of her play, the dizzying depth of her insights.

At the end of the match, she bows again to her opponent.

"It was a pleasure, Shiba-san," she says. "I shall look forward to playing against you in the future."

Matsuko takes the win for D at 33, no Raises
https://sakkaku.org/r/16687
Fukurokujin
Asst GM
"Is that wise?"

User avatar
Shiba Ryusei
Posts: 1055
Joined: Sat Dec 14, 2024 9:13 pm
Contact:

Re: D10 EE EVENT] Group D: Shiba Ryusei vs (?)

Post by Shiba Ryusei » Sun Jan 26, 2025 11:10 pm

Despite his trouncing, Ryusei thoroughly enjoyed himself, making a note of every inspired move.

"That was magnificent, Ichiro-san! I wish you the best in the next round- and hope to apply some of these lessons the next time we play."
Shiba Ryusei * Bushi * Heir to House Shigi * Blessed by Benten * Sage * Tactician * Blissfully Betrothed
Status: 1.0 * Influence: 3 * Glory: 4.5

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests